Nayanthara Age, Height, Bio, Family, Husband, Kids, Movies, Net Worth pictures movies

 Nayanthara Age, Height, Bio, Family, Husband, Kids, Movies, Net Worth pictures movies.



Bio/Wiki
Birth nameDiana Mariam Kurian [1]
Profession• Actress
• Film producer
• Model

Famous Role• Aramm (2017)
• Raja Rani (2013)
• Sri Rama Rajyam (2011)


Physical Stats & More
Height (approx.)in centimeters- 165 cm
in meters- 1.65 m
in feet & inches- 5' 5"
Weight (approx.)in kilograms- 53 kg
in pounds- lbs
Figure Measurements (approx.)34-26-34
Eye ColourBlack
Hair ColourBlack


Career
DebutFilm: Manassinakkare (2003); as 'Gauri'


Producer: Pebbles (2021)
Awards, Honours, Achievements• Filmfare Award South under best actress category (2011)
• Tamil Nadu State Film Awards under best actress category (2013)
• Filmfare Award South under best actress category (2013)
• Edison Awards (Tamil) under best actress category (2013)
• Edison Awards (Tamil) under best actress category (2015)
• International Indian Film Academy Awards under best actress category (2015)
• Filmfare Award South under best actress category consecutively in 2015, 2016 and 2017. [2]
• Dadasaheb Phalke International Film Festival Award for Most Versatile Actress for ‘Jawan’ (2024)



Personal Life
Date of Birth18 November 1984 (Sunday)
Age (as of 2022)38 Years
BirthplaceThiruvalla, Kerala, India
Zodiac signScorpio
SignatureNayanthara signature
NationalityIndian
HometownTiruvalla, Kerala, India
SchoolBalikamadom Girls High School, Thiruvalla
College/UniversityMarthoma College, Thiruvalla
Educational QualificationBachelor's in English Literature
ReligionHindu [3]
Food HabitVegetarian [4]
HobbiesReading and listening music
Tattoo(s)She tattooed Prabhu Deva's name on her wrist during a relationship with him and later got it revamped.

Controversies• Her kissing pictures with her first boyfriend Simbu went viral on the internet which impacted her professional and social image. [5]

• In 2011, she was in a relationship with a married man Prabhu Deva and his Ex-Wife Ramlath accused her for stealing her husband. [6]

• In 2015, she ran into controversy for her viral clip from the film Naanum Rowdy Dhaan after which a political party protested against her [7]

• After Nayanthara and Vignesh Shivan announced that they have become parents to twin boys on 9 October 2022, some reports claimed that they concealed that the babies were conceived through surrogacy, and it was also doubted whether the couple followed the procedures stipulated by the Indian surrogacy laws. During a press conference, Tamil Nadu Health Minister Ma Subramanian said that an inquiry will be conducted for the same. He said, "The surrogacy itself is subjected to a lot of debates. But, the law allows individuals to involve in surrogacy if they are above 21 years and below 36 years of age, with the approval of the family." [8]

• The founder of Hindu IT Cell Ramesh N. Solanki filed an FIR against Nayanthara and the makers of the film 'Annapoorani' on 6 January 2024. The complaint highlighted specific scenes and claims in the film related to Lord Ram and Hinduism as offensive and causing hurt to religious sentiments. [9]

Relationships & More
Marital StatusMarried
Marriage Date9 June 2022

Marriage PlaceA resort in Mahabalipuram, Tamil Nadu
Affairs/Boyfriends• In 2006, She fell in a relationship with actor Simbu and later parted ways with him.

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The history of arcade games is a fascinating journey through the evolution of video gaming — from simple machines in the early 20th century to the colorful cabinets of the 1980s and beyond. Here's a concise timeline of the **key eras in arcade game history**: Here's a detailed yet simple timeline of the **history of console games**, showing how home gaming evolved over the decades — from basic pixel games to modern-day cinematic masterpieces. --- ## 🎮 **History of Console Games: Timeline by Generations** --- ### 🧱 **1st Generation (1972–1977): Birth of Home Consoles** * **Magnavox Odyssey (1972)** – First home console (no sound, simple games like "Tennis"). * Consoles used **switches & cartridges** with **built-in games**. * Other systems: **Coleco Telstar**, **Color TV-Game** (Nintendo) --- ### 🕹️ **2nd Generation (1976–1983): Rise of Cartridges** * **Atari 2600 (1977)** – The first major success, with *Space Invaders*, *Pitfall*. * Introduced **ROM cartridges** to swap games. * Other consoles: **Intellivision (Mattel)**, **ColecoVision** 💥 **Video Game Crash of 1983**: Oversaturation of low-quality games and loss of consumer trust (e.g., *E.T.* for Atari 2600 flopped). --- ### 🍄 **3rd Generation (1983–1989): Revival & 8-bit Era** * **Nintendo Entertainment System (NES)** – Revived gaming with classics: * *Super Mario Bros.*, *Zelda*, *Metroid*, *Mega Man* * **Sega Master System** also entered market. * Standardized the **D-pad** and scrolling platformers. ### 🦔 **4th Generation (1989–1996): 16-bit Wars** * **Sega Genesis (Mega Drive)** vs **Super Nintendo (SNES)** – Console rivalry! * Key games: * *Sonic the Hedgehog* (Sega) * *Super Mario World*, *Donkey Kong Country* (SNES) * Better sound, graphics, and storytelling. ### 🕹️ **5th Generation (1994–2000): 3D Revolution** * **Sony PlayStation** entered the scene, dominating the market. * **Nintendo 64** introduced **3D platforming** (*Super Mario 64*). * Other systems: **Sega Saturn**, **Atari Jaguar** * CD-ROMs replaced cartridges for more storage. ### 🌐 **6th Generation (1998–2006): Online & DVDs** * **Sony PlayStation 2** (best-selling console ever!) * **Microsoft Xbox** debuted with *Halo* * **Nintendo GameCube** * **Dreamcast (Sega)** had online features and ahead-of-its-time ideas but failed commercially. ### 📶 **7th Generation (2005–2013): HD Gaming & Online Play** * **Xbox 360**, **PlayStation 3**, **Nintendo Wii** * Rise of: * **Online multiplayer** * **DLC & digital stores** * *Call of Duty*, *GTA IV*, *Uncharted*, *Wii Sports* * Wii changed casual gaming with motion controls. ### 🔥 **8th Generation (2013–2020): 4K & Indie Gaming** * **PlayStation 4**, **Xbox One**, **Nintendo Switch** * Games looked cinematic (e.g., *God of War*, *The Last of Us Part II*) * Switch brought hybrid handheld-console play. * Rise of **digital games**, **indie developers**, and **streaming**. ### 🌍 **9th Generation (2020–Present): Cloud & Realism** * **PlayStation 5**, **Xbox Series X/S**, **Nintendo Switch OLED** * Focus on: * **Real-time ray tracing** (better lighting & graphics) * **High-speed SSD loading** * **Cross-platform gaming** * **Game streaming** (like Xbox Cloud, PS Now) ## 💡 Legacy & Impact * Video games became **mainstream entertainment**. * Influenced movies, sports (eSports), and culture. * Characters like *Mario*, *Sonic*, *Master Chief*, and *Kratos* are global icons. If you'd like this in **Tamil**, or want a **comparison between Sony, Microsoft, and Nintendo**, or want to know about **handheld consoles (like Game Boy, PSP)** — just ask! ### 🕰️ **1. Pre-Video Era (Early 1900s–1960s)** * **Penny Arcades** featured mechanical games like: * **Bagatelle**, early pinball-like games. * **Fortune tellers**, love testers, shooting galleries. * **1931**: *Baffle Ball* by Gottlieb was an early coin-operated pinball game. * **1940s–50s**: Development of **electro-mechanical (EM) games**, like *Drive-Mobile* and *Periscope* (by Sega, 1966). ### 💡 **2. Birth of Video Arcade Games (1971–1977)** * **1971**: *Computer Space* by Nolan Bushnell and Ted Dabney (first commercial video arcade game). * **1972**: *Pong* by Atari — the **first hit** video arcade game. * Rapid development of simple games using vector or raster graphics.### 👾 **3. Golden Age (1978–1983)** * Explosive popularity and innovation in games and arcade culture. * Iconic games: * **1978** – *Space Invaders* (Taito) * **1980** – *Pac-Man* (Namco) * **1981** – *Donkey Kong* (Nintendo) * **1982** – *Q*bert\*, *Dig Dug*, *Joust* * **1983** – *Dragon’s Lair* (Laserdisc video game) * Arcades became social hubs; games featured high scores, multiplayer modes. ### 🎮 **4. Decline & Crash (1984–1989)** * Oversaturation of low-quality games caused market crash. * Rise of **home consoles** (like NES) hurt arcade popularity. * Still, notable titles emerged: * *Gauntlet*, *Double Dragon*, *Out Run*, *Street Fighter* (1987) ### 🥋 **5. Fighting Game Boom & Revival (1991–Mid 1990s)** * Arcades resurged with **fighting and competitive games**: * **1991** – *Street Fighter II* (Capcom) * **1992** – *Mortal Kombat* * Other genres thrived too: *Daytona USA*, *NBA Jam*, *Time Crisis* ### 🕹️ **6. Modern & Niche Era (2000s–Present)** * Arcades declined in the West but remained strong in Japan and parts of Asia. * **Rhythm games** like *Dance Dance Revolution*, *Beatmania*, *Guitar Freaks* became hits. * Today, arcades are often seen in: * Retro gaming bars * Family entertainment centers * Japan's multi-floor arcade buildings (e.g., Sega, Taito) ### ⭐ **Legacy** * Influenced home gaming, esports, and game design principles. * Classic arcade cabinets are now collector's items. * Games like *Pac-Man*, *Galaga*, *Asteroids*, and *Street Fighter* are still played and celebrated. Let me know if you’d like this in **Tamil**, or a deeper look at a specific **game**, **company** (like Atari, Namco), or **genre** (fighting, racing, etc.).